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Things move fast for everyone at Zappaty! Check back regularly for the latest company news, events, feature updates, and more.
Like most game tech, Zappaty was created by game developers looking to streamline their own internal ways of working. Tim (CTO) and John (Joint CEO) were frustrated with the complete lack of simple and cost-effective collaboration and storage solutions that worked properly within games development..
What is Zappaty?
Like most game tech, Zappaty was created by game developers looking to streamline their own internal ways of working.
Tim (CTO) and John (Joint CEO) were frustrated with the complete lack of simple and cost-effective collaboration and storage solutions that worked properly within games development.After developing their own tool and using it internally for several years, John and Tim realised they had something powerful that was worth sharing with the wider community.
The essence of Zappaty is simple, it’s super easy, barely an inconvenience, to set up and get running. After setting Zappaty up you shouldn’t even notice it’s there. Regardless of where your team is based, you can collaborate in Unity on the same project and scene files in real-time. Zappaty also constantly backs up and encrypts your game files using secure blockchain technology.
Indie games studios everywhere can breathe a sigh of relief as project collaboration and secure storage in the Unity editor is now possible with this game-changing technology.
Zappaty Features and Benefits
A New Global Footprint
After our beta test launch in Dundee last year, we’ve seen a continual interest in Zappaty by indie developers at a number of games events.
In March 2022 we opened beta testing up to international indie game developers who have a requirement for real-time collaboration in Unity.
In late April we’ll open beta testing up to a further 20 Unity developers, including a mix of small indie teams of one/two/three people, teams of up to 50 people, and education providers teaching students how to develop and collaborate in the Unity Engine.
Nazan Ünlütürk, Zappaty Chief Growth Officer said:
“We’ve had such a busy and exciting first quarter! I joined the team in January this year and I’ve been so impressed with everyone’s passion and dedication.
After attending and speaking to many indie devs at some amazing events like PG Connects, Games Talks Live, and of course GDC, it’s evident that there’s still a huge need for simple collaboration and back-up in Unity for smaller teams.
I’m excited to continue connecting indie teams with the power behind Zappaty.”
What Unity developers think of Zappaty so far
“The Unity integration in Zappaty is very good. It allows me to keep version control and development all in one place.”
“It was very easy and quick to set Zappaty up, add my Unity project, and add users to the project.”
“Being able to see which scene files are being worked on is a really nice feature, and it reduces the amount of back and forth between me and my team.”
“The simplicity to work on the same project between two or more people is great. I really like the object locking feature in the Unity editor too.”
“The file locking feature in Zappaty makes it easy makes it easy to notify others which files I’m working on. It’s really fast and easy to sync changes.”
David Stickland, joint CEO of Zappaty, is a huge cycling enthusiast and has set himself a new challenge to take on the 3 Pistes Cycle Sportive on 4 June to raise vital funds for UK based partner charity GamesAid. In a short number of years, the 3 Pistes Cycle Sportive has turned into an iconic, classic event. Over 1000 riders tackle the 103 mile course that takes place in 3 Scottish ski centre (Glenshee, Lecht, Caringorm), taking cyclists over 5 of the 6 highest roads in the UK, including 4 long climbs with 20% gradients.
A new personal challenge for a good cause
David Stickland, joint CEO of Zappaty, is a huge cycling enthusiast and has set himself a new challenge to take on the 3 Pistes Cycle Sportive on 4 June to raise vital funds for UK based partner charity GamesAid.
In a short number of years, the 3 Pistes Cycle Sportive has turned into an iconic, classic event. Over 1000 riders tackle the 103 mile course that takes place in 3 Scottish ski centre (Glenshee, Lecht, Caringorm), taking cyclists over 5 of the 6 highest roads in the UK, including 4 long climbs with 20% gradients.
David said:
“It’s a notoriously tough route but I’m confident and have been training and preparing my body for months. As well as setting myself a new personal challenge, I’m really pleased to be able to use this as a way to raise funds for such a worthy cause.”
GamesAid
GamesAid is a games industry charity raising money for other UK charities working with children and young people. It’s their mission to harness the talents and energy of the games ecosystem to get out and raise money for great causes.
You can help Zappaty raise money and reach their £1,000 target for this great cause by donating directly to their fundraising page.
JustGiving sends your donation straight to GamesAid. and automatically reclaims Gift Aid if you are a UK taxpayer, so your donation is worth even more.
We’re delighted to announce our very own CEO & Co-Founder John Thornewill will be speaking at More Than Games as part of Scottish Games Week this October.
We’re delighted to announce our very own CEO & Co-Founder John Thornewill will be speaking at More Than Games as part of Scottish Games Week this October.
Zappaty was officially founded in 2021 after John and our CTO Tim had been using it internally for years to make VR games in Unity. Almost a year on, indie devs around the globe are using Zappaty to save time, save money, and save unnecessary stress when backing-up their game projects. The Zappaty team work remotely across the UK and are headquartered in Dundee, Scotland’s internationally known hub for games.
Scottish Games Week is a brand-new week-long series of tailored events aimed at connecting the skills, technology, and ways of working used in games with other industries.
You can catch John taking part in a panel discussion on Monday 24th October at the Barclays Campus in Glasgow, discussing how Scotland can harness the true power of creative media.
John, CEO & Co-Founder at Zappaty said:
“At Zappaty, we’re obsessed with collaboration and simple, reliable tech that just works. More Than Games was the obvious choice for us, and the event will play a vital role in promoting cross-industry collaboration.”
The line-up and tickets for More Than Games are available now on the Scottish Games Week website.
We want to make ZAPPATY so simple to deploy and use, you'll almost forget it's there. Download and get started in minutes and add project users in seconds.
We also wanted to make it easy for companies to use, so one person can register to get started, then you can add project users simply and effectively. Once the Unity plug-in is installed, you only need the simple access token to get started with collaborating with other users.